![]() If it does, I'll continue my own efforts to figure out what's (potentially) conflicting. I'll gladly try the dev version and see if it continues. The only things I have that modify perks in any single way - and they're disabled/out of the mod folder - is stuff that makes Inspire take priority over everything else. I main Mastermind, even if this detail is kind of irrelevant. Correct on the lastbullet part, maybe that is my first mistake.
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